Detecting Hidden

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Detecting Hidden can be used to reveal hidden players and traps. There is both a passive and active form of Detect Hidden. When invoking this skill (active use), the character is given a targeting reticule and asked, "Where will you search?" The skill check is run when an area is selected. If successful, hidden characters and traps within the search range will be revealed. The further a hidden character or item is from the targeted tile, the less chance to detect successfully. Detect Hidden works against both Invisibility and Stealth, though not equally. Invisible characters are easier to detect. Use of the Detecting Hidden skill in a home the character owns or is friended to is always 100% successful. A stealther may re-hide immediately upon detection, wherein Tracking should then be used.

There is a 10 second delay between uses of Detecting Hidden.

The passive Detect Hidden range against a character using Stealth is a 4 tile radius; stealthers are advised to stay at least 4 tiles away from others.