Tracking: Difference between revisions
From Alterworld Lore
(Created page with "'''Tracking''' is a skill that allows the character to know if invisible or hidden characters, monsters, or other NPCs are around. The things detected do not become visible, but can be located and followed around (by an arrow constantly pointing in the target's direction). Having higher Tracking skill allows characters to track characters with higher Hiding or Stealth skills, allows objects in a broader ranger to be detected, and allows objects to be detected m...") |
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It is currently most useful in [[PvP]] combat. Even with very little skill it is possible to reliably track most other visible characters, making it far more difficult for them to flee. | It is currently most useful in [[PvP]] combat. Even with very little skill it is possible to reliably track most other visible characters, making it far more difficult for them to flee. | ||
==Training== | ==Training== | ||
* '''0 - 40''': Train from | * '''0 - 40''': Train from NPC. | ||
* '''40 - 100''': Use the skill. | * '''40 - 100''': Use the skill. |
Latest revision as of 02:43, 28 September 2024
Tracking is a skill that allows the character to know if invisible or hidden characters, monsters, or other NPCs are around. The things detected do not become visible, but can be located and followed around (by an arrow constantly pointing in the target's direction).
Having higher Tracking skill allows characters to track characters with higher Hiding or Stealth skills, allows objects in a broader ranger to be detected, and allows objects to be detected more reliably.
It is currently most useful in PvP combat. Even with very little skill it is possible to reliably track most other visible characters, making it far more difficult for them to flee.
Training
- 0 - 40: Train from NPC.
- 40 - 100: Use the skill.