Race Information: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
This Race Information guide is intended as an information portal for players looking to make a decision on which race to select to begin their character journey (or whether to change their race after prestige). It will cover key differentiators in each Race and where your selection will take you as you progress through Alterworld Online. | This Race Information guide is intended as an information portal for players looking to make a decision on which race to select to begin their character journey (or whether to change their race after prestige). It will cover key differentiators in each Race and where your selection will take you as you progress through Alterworld Online. | ||
== Race Options == | |||
=== Human === | |||
The city of Britain and the hard-working civilians within serve as reminders of Human resilience, diversity and spirit. Although their former ruler Lord British has fallen in the battle of the long night, Humans continue to prosper, standing equal with the rest of the world that threatens their very existence. In the battle of the long night, Humanity’s long and tragic history lead other races to think of them as a dying race that belongs to another age, but humans knew otherwise, defeating the evil races and pushing them back to there homelands. Lord British fell leading the cavalry in battle. His fall sparked anger and the human spirit echoed through the battle field. Even the youngest Humans know about the great human figures of the battle and the time has come for a new hero to walk in their footsteps. | |||
Humans are known for their warrior spirit, exceptional blacksmithing work and advanced trade technique. Humans have an increased carrying capacity above what is determined by their strength and have a better chance at finding more resources while gathering hides, ores or lumber. | |||
=== Dryad === | |||
=== Varkolak === | |||
== Race Starting Skills == | == Race Starting Skills == |
Revision as of 06:23, 27 May 2024
This Race Information guide is intended as an information portal for players looking to make a decision on which race to select to begin their character journey (or whether to change their race after prestige). It will cover key differentiators in each Race and where your selection will take you as you progress through Alterworld Online.
Race Options
Human
The city of Britain and the hard-working civilians within serve as reminders of Human resilience, diversity and spirit. Although their former ruler Lord British has fallen in the battle of the long night, Humans continue to prosper, standing equal with the rest of the world that threatens their very existence. In the battle of the long night, Humanity’s long and tragic history lead other races to think of them as a dying race that belongs to another age, but humans knew otherwise, defeating the evil races and pushing them back to there homelands. Lord British fell leading the cavalry in battle. His fall sparked anger and the human spirit echoed through the battle field. Even the youngest Humans know about the great human figures of the battle and the time has come for a new hero to walk in their footsteps.
Humans are known for their warrior spirit, exceptional blacksmithing work and advanced trade technique. Humans have an increased carrying capacity above what is determined by their strength and have a better chance at finding more resources while gathering hides, ores or lumber.
Dryad
Varkolak
Race Starting Skills
- When you arrive in Cove, New Player Town, you will be prompted to select 2x skills to be set at 65. The skills that you will have an option of selecting will be dependant on the race you select. Choose wisely!
Human
- Blacksmithy
- Lumberjacking
- Carpentry
- Mining
- Swordsmanship
- Tailoring
- Tactics
Dryad
- Animal Lore
- Animal Taming
- Musicianship
- Peacemaking
- Herding,
- Fletching
- Archery
- Spellweaving
Varkolak
- Magery
- Mysticism
- Evaluate Intelligence
- Meditation
- Spirit Speak
- Focus
- Imbuing
- Throwing