New Player Guide: Difference between revisions
From Alterworld Lore
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== Getting Started == | == Getting Started == | ||
* Read the [Shard Rules] | * Read the [[Shard Rules]] | ||
* [https://alterworld.online Download and Install] the Alterworld Online Install, Patch and Launch (IPL) Launcher | * [https://launcher.alterworld.online:2595/download Download and Install] the Alterworld Online Install, Patch and Launch (IPL) Launcher | ||
* Join Our [https://discord.com/invite/7YW3axXWhU Discord Chat Community] | * Join Our [https://discord.com/invite/7YW3axXWhU Discord Chat Community] | ||
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== Creating a Character == | == Creating a Character == | ||
* Character Name and Sex | * Character Name and Sex | ||
* Optional: Select a name that will align to the race you intend to select | * Optional: Select a name that will align to the race you intend to select | ||
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* You have three Races to select from. Human, Dryad and Varkolak | * You have three Races to select from. Human, Dryad and Varkolak | ||
* Visit [[Race Information]] | * Visit [[Race Information]] for a detailed view of the Races, starting perks, unique skills and attributes, and the unique race XP levelling system | ||
* When you arrive at the Alterworld Online Docks, you can explore and discuss your Race options with the Race NPC's | * When you arrive at the Alterworld Online Docks, you can explore and discuss your Race options with the Race NPC's | ||
* Read and select the Race that you would like to join. | * Read and select the Race that you would like to join. | ||
[[image:Race_selection.jpg]] | [[image:Race_selection.jpg]] | ||
<youtube>4w09XA6S9q8</youtube> | |||
== Race Starting Skills == | |||
* When you arrive in Cove, New Player Town, you will be prompted to select 2x skills to be set at 65. The remaining skills on your race list will start at 35. The skills that you will have an option of selecting will be dependant on the race you select. Choose [[Race Skills]] wisely! | |||
=== Human === | |||
* Blacksmithy | |||
* Lumberjacking | |||
* Carpentry | |||
* Mining | |||
* Swordsmanship | |||
* Tailoring | |||
* Tactics | |||
* Chivalry | |||
=== Dryad === | |||
* Animal Lore | |||
* Animal Taming | |||
* Musicianship | |||
* Peacemaking | |||
* Herding, | |||
* Fletching | |||
* Archery | |||
* Spellweaving | |||
=== Varkolak === | |||
* Magery | |||
* Alchemy | |||
* Evaluate Intelligence | |||
* Meditation | |||
* Spirit Speak | |||
* Focus | |||
* Necromancy | |||
* Throwing | |||
[[image: Race start.png]] | |||
== Arrived in Cove, What do I need to know? What are the key places I need to visit? == | |||
* Cove, New Player Town, does not allow criminal action against other players. You are free to train your character, without fear of harmful activity against you | |||
* Cove, New Player Town, has a 1.5x boost on skills gain up to 80 skill points (you will not be able to gain a skill past 80 at Cove) - excluding crafting related skills | |||
* New Player Dungeon, attached to Cove, has a 2x boost on skills gain up to 80 skill points (you will not be able to gain a skill past 80 at Cove or the New Player Dungeon) - excluding crafting related skills | |||
* 1.5x and 2x skill gain bonus's in Cove do NOT apply to crafting related skills | |||
=== Training Center === | |||
* Buy cheap training weapons from the 'Weapons Specialist' located in the training center | |||
* Attack / Mele / Cast on the Battle Trainer (magic or melee) to gain stats and skills. This will prepare you for the many wonders of Alterworld Online. | |||
* Training can be done AFK | |||
[[image: Training Centre.png]] | |||
=== Cavern of Beginnings === | |||
* Cavern of Beginnings is designed for new players of Alterworld Online | |||
* Cavern of Beginnings, attached to Cove, has a 2x boost on skills gain up to 80 skill points (you will not be able to gain a skill past 80 at Cove or the Cavern of Beginnings) - excluding crafting related skills | |||
* Cavern of Beginnings is located South West of the main square | |||
* To enter the Cavern of Beginnings, you must be on foot (no mounts are allowed) | |||
[[image: New_Player_Dungeon.png]] |
Latest revision as of 08:19, 29 September 2024
Greetings fellow Alterworld Online traveller. This New Player Guide will provide information to new and returning players to Alterworld Online. It will cover key topics from intallation, character creation, race selection and key information you need to know to get started.
Getting Started
- Read the Shard Rules
- Download and Install the Alterworld Online Install, Patch and Launch (IPL) Launcher
- Join Our Discord Chat Community
General Shard Information
- Accounts per IP: 3
- Characters per Account: 5
- Houses per Account: 1
- Skill cap: No cap
- Statcap: 300
- Ruleset: Alterworld Custom Felucca
Creating a Character
- Character Name and Sex
- Optional: Select a name that will align to the race you intend to select
Selecting your Race
- You have three Races to select from. Human, Dryad and Varkolak
- Visit Race Information for a detailed view of the Races, starting perks, unique skills and attributes, and the unique race XP levelling system
- When you arrive at the Alterworld Online Docks, you can explore and discuss your Race options with the Race NPC's
- Read and select the Race that you would like to join.
Race Starting Skills
- When you arrive in Cove, New Player Town, you will be prompted to select 2x skills to be set at 65. The remaining skills on your race list will start at 35. The skills that you will have an option of selecting will be dependant on the race you select. Choose Race Skills wisely!
Human
- Blacksmithy
- Lumberjacking
- Carpentry
- Mining
- Swordsmanship
- Tailoring
- Tactics
- Chivalry
Dryad
- Animal Lore
- Animal Taming
- Musicianship
- Peacemaking
- Herding,
- Fletching
- Archery
- Spellweaving
Varkolak
- Magery
- Alchemy
- Evaluate Intelligence
- Meditation
- Spirit Speak
- Focus
- Necromancy
- Throwing
Arrived in Cove, What do I need to know? What are the key places I need to visit?
- Cove, New Player Town, does not allow criminal action against other players. You are free to train your character, without fear of harmful activity against you
- Cove, New Player Town, has a 1.5x boost on skills gain up to 80 skill points (you will not be able to gain a skill past 80 at Cove) - excluding crafting related skills
- New Player Dungeon, attached to Cove, has a 2x boost on skills gain up to 80 skill points (you will not be able to gain a skill past 80 at Cove or the New Player Dungeon) - excluding crafting related skills
- 1.5x and 2x skill gain bonus's in Cove do NOT apply to crafting related skills
Training Center
- Buy cheap training weapons from the 'Weapons Specialist' located in the training center
- Attack / Mele / Cast on the Battle Trainer (magic or melee) to gain stats and skills. This will prepare you for the many wonders of Alterworld Online.
- Training can be done AFK
Cavern of Beginnings
- Cavern of Beginnings is designed for new players of Alterworld Online
- Cavern of Beginnings, attached to Cove, has a 2x boost on skills gain up to 80 skill points (you will not be able to gain a skill past 80 at Cove or the Cavern of Beginnings) - excluding crafting related skills
- Cavern of Beginnings is located South West of the main square
- To enter the Cavern of Beginnings, you must be on foot (no mounts are allowed)